Change sprite layout
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@ -18,8 +18,8 @@ charset:
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.byte %00000000
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; tile 0x01
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.byte %11111111 ; row 0, color 0
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.byte %00000000 ; row 0, color 1
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.byte %11110000 ; row 0, color 0
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.byte %11111111 ; row 0, color 1
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.byte %10000001 ; row 1, color 0
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.byte %00000000 ; row 1, color 1
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.byte %10000001 ; row 2, color 0
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