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Lean SDL3 Bindings Example

Playing around with SDL3 bindings in Lean4 to learn about the FFI.

Simple real-time Doom-style raycasting engine in Lean4:

Screenshot

Run

This is just an experiment and the build is currently specific to Linux or WSL only

First, make sure you've set up Lean properly on your computer. Follow the "legacy" instructions from here: https://leanprover-community.github.io/install/linux.html

Second, make sure you run the build script first to build all the dependencies to get this to work

chmod +x ./build_sdl_and_friends.sh
sudo ./build_sdl_and_friends.sh

Then you can run the game proper

lake exe LeanDoomed

License

MIT

Description
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Readme 312 KiB
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