33 lines
456 B
NASM
33 lines
456 B
NASM
.include "header.inc"
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.include "snes_init.asm"
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.BANK 0 SLOT 0
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.org 0
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.section "Vblank"
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VBlank:
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rti
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.ENDS
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.BANK 0 SLOT 0
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.ORG 0
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.section "Main"
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Start:
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Snes_Init
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sep #$30 ; get 8-bit registers
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stz $2121 ; write to CGRAM from $0
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lda #%10000000 ; this is
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ldx #%00111100 ; a green color
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sta $2122 ; write it
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stx $2122 ; to CGRAM
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lda #%00001111 ; turn on screen
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sta $2100 ; here
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mainloop:
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jmp mainloop
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.ENDS
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