2354e92eaf
The test_gfx rom is doing some kind of blinking light thing, move it to a subdir.
56 lines
2.0 KiB
PHP
56 lines
2.0 KiB
PHP
;==LoRom== ; We'll get to HiRom some other time.
|
|
|
|
.MEMORYMAP ; Begin describing the system architecture.
|
|
SLOTSIZE $8000 ; The slot is $8000 bytes in size. More details on slots later.
|
|
DEFAULTSLOT 0
|
|
SLOT 0 $8000 ; Defines Slot 0's starting address.
|
|
.ENDME ; End MemoryMap definition
|
|
|
|
.ROMBANKSIZE $8000 ; Every ROM bank is 32 KBytes in size
|
|
.ROMBANKS 8 ; 2 Mbits - Tell WLA we want to use 8 ROM Banks
|
|
|
|
.SNESHEADER
|
|
ID "SNES" ; 1-4 letter string, just leave it as "SNES"
|
|
|
|
NAME "SNES Tile Demo " ; Program Title - can't be over 21 bytes,
|
|
; "123456789012345678901" ; use spaces for unused bytes of the name.
|
|
|
|
SLOWROM
|
|
LOROM
|
|
|
|
CARTRIDGETYPE $00 ; $00 = ROM only, see WLA documentation for others
|
|
ROMSIZE $08 ; $08 = 2 Mbits, see WLA doc for more..
|
|
SRAMSIZE $00 ; No SRAM see WLA doc for more..
|
|
COUNTRY $01 ; $01 = U.S. $00 = Japan, that's all I know
|
|
LICENSEECODE $00 ; Just use $00
|
|
VERSION $00 ; $00 = 1.00, $01 = 1.01, etc.
|
|
.ENDSNES
|
|
|
|
.SNESNATIVEVECTOR ; Define Native Mode interrupt vector table
|
|
COP EmptyHandler
|
|
BRK EmptyHandler
|
|
ABORT EmptyHandler
|
|
NMI VBlank
|
|
IRQ EmptyHandler
|
|
.ENDNATIVEVECTOR
|
|
|
|
.SNESEMUVECTOR ; Define Emulation Mode interrupt vector table
|
|
COP EmptyHandler
|
|
ABORT EmptyHandler
|
|
NMI EmptyHandler
|
|
RESET Start ; where execution starts
|
|
IRQBRK EmptyHandler
|
|
.ENDEMUVECTOR
|
|
|
|
.BANK 0 SLOT 0 ; Defines the ROM bank and the slot it is inserted in memory.
|
|
.ORG 0 ; .ORG 0 is really $8000, because the slot starts at $8000
|
|
.SECTION "EmptyVectors" SEMIFREE
|
|
|
|
EmptyHandler:
|
|
rti
|
|
|
|
.ENDS
|
|
|
|
.EMPTYFILL $00 ; fill unused areas with $00, opcode for BRK.
|
|
; BRK will crash the snes if executed.
|