greg 21968ae8ef DMA write to tile map
DMA write was always working, I just had the wrong tile data format
Tile data is two bytes, not wrong

Also keep around previously-working tile-load loop for prosterity
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Playing around with SNES assembly stuff

https://wiki.superfamicom.org/ <- a resource

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Readme 3.8 MiB
Languages
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HTML 29.7%
PHP 22.9%
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