593 lines
25 KiB
INI
593 lines
25 KiB
INI
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# Config file output by snes9x
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# Sun Dec 04 02:27:58 2016
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[Config]
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NiceAlignment = ON # on to line up the =, :, and # in each section of this config file
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Comments = ON # on to keep comments such as this in this config file. To update/refresh all comments, set this to false and run Snes9x, then set it to true and run Snes9x again.
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Sort = 1 # ordering within sections: 0=allow reordering, 1=force default order, 2=sort alphabetically
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Lock = FALSE # if true, prevents Snes9x from editing this configuration file (or making it read-only while it is running)
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[ROM]
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Cheat = TRUE # true to allow enabled cheats to be applied
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Patch = TRUE # true to allow IPS patches to be applied ("soft patching")
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BS = FALSE # Broadcast Satellaview emulation
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Filename = # filename of ROM to run when Snes9x opens
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[Sound]
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APUEnabled = TRUE # true to enable the sound CPU
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Sync = 1 # 1 to enable sound sync to CPU, 0 to disable. Necessary for some sounds to be accurate. Not supported unless SoundDriver=0. May cause sound problems on certain setups.
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Stereo = ON
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SixteenBitSound = TRUE
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AltDecode = 0 # use alternate sample decoder: valid options are 0, 1, or 2
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BufferSize = 4 # sound buffer size, in units of 25 milliseconds
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Echo = ON # on to enable DSP echo effects
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FixFrequency = TRUE
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Interpolate = TRUE # true for gaussian interpolation of sound samples
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MasterVolume = ON # on to allow games to change the sound volume normally, off to lock master volume at 100%
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Rate = 6 # sound playback quality, in Hz: 1=8000, 2=11025, 3=16000, 4=22050, 5=30000, 6=32000, 7=35000, 8=44100, 9=48000
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SoundSkip = 0 # sound CPU skip-waiting method (0, 1, 2, or 3)
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ReverseStereo = FALSE # true to swap speaker outputs
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EnvelopeHeightReading = ON # on to allow game to read the sound volume level (needed for some sound effects to be accurate)
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FakeMuteFix = OFF # "fake mute" movie desync workaround for certain games
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SampleCaching = OFF
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Mute = FALSE # true to mute sound output (does not disable the sound CPU)
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[Sound\Win]
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SoundDriver = 0 # 0=Snes9xDirectSound (recommended), 1=fmodDirectSound, 2=fmodWaveSound, 3=fmodA3DSound
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MuteFrameAdvance = FALSE # true to prevent Snes9x from outputting sound when the Frame Advance command is in use
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PausedFramesBeforeMutingSound = 20
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SoundMixInterval = 10
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[Netplay]
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Port = 6096
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Server =
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SyncByReset = ON
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SendROMImageOnConnect = OFF
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MaxFrameSkip = 10
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MaxBehindFrameCount = 10
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UseJoypad1 = TRUE # if false, player 2 has to use their joypad #2 controls, etc.
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RecentHost1 = localhost
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RecentHost2 =
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RecentHost3 =
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RecentHost4 =
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RecentHost5 =
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RecentHost6 =
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RecentHost7 =
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RecentHost8 =
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RecentHost9 =
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RecentHost10 =
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RecentHost11 =
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RecentHost12 =
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RecentHost13 =
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RecentHost14 =
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RecentHost15 =
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RecentHost16 =
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[Display]
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HiRes = ON # on to support the hi-res mode that a few games use, off to render them in low-res
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Transparency = ON
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MessagesInImage = FALSE # true to draw text inside the SNES image (will get into AVIs, screenshots, and filters)
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FrameRate = OFF # on to display the framerate (will be inaccurate if AutoMaxSkipFrames is too small)
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DisplayInput = FALSE # true to show which buttons are pressed
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DisplayFrameCount = TRUE # true to show the frame count when a movie is playing
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[Display\Win]
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FilterType = 0 # output filter: 0=None, 1=Forced 1X, 2=Simple 2X, 3=Scanlines, 4=TV Mode, 5=SuperEagle, 6=Super2xSaI, 7=2xSaI, 8=hq2x, 9=hq2xS, 10=hq2xBold, 11=EPX A, 12=EPX B, 13=EPX C, 14=Simple 3X, 15=TV Mode 3X, 16=Dot Matrix 3X, 17=hq3x, 18=hq3xS, 19=hq3xBold, 20=lq3xBold, 21=EPX3, 22=OpenGL bi-linear
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FilterHiRes = 0 # hi-res output filter: 0=None, 1=Forced 1X, 2=Simple 2X, 3=Scanlines, 4=TV Mode, 14=Simple 3X, 22=OpenGL bi-linear
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ExtendHeight = FALSE # true to display an extra 15 pixels at the bottom, which few games use. Also increases AVI output size from 256x224 to 256x240.
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Window:Width = 510 # 256=1x, 512=2x, 768=3x, 1024=4x, etc. (usually)
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Window:Height = 448 # 224=1x, 448=2x, 672=3x, 896=4x, etc. (usually)
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Window:Left = 252 # in pixels from left edge of screen
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Window:Top = 219 # in pixels from top edge of screen
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Window:Maximized = FALSE
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Stretch:Enabled = TRUE # true to stretch the game image to fill the window or screen
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Stretch:MaintainAspectRatio = TRUE # prevents stretching from changing the aspect ratio
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Stretch:UseVideoMemory = TRUE # allows bilinear filtering of stretching. Depending on your video card and the window size, this may result in a lower framerate.
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Stretch:LocalVidMem = TRUE # determines the location of video memory, if UseVideoMemory = true. May increase or decrease rendering performance, depending on your setup and which filter and stretching options are active.
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Fullscreen:Enabled = FALSE
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Fullscreen:Width = 640
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Fullscreen:Height = 480
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Fullscreen:Depth = 16
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Fullscreen:RefreshRate = 60
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Fullscreen:DoubleBuffered = FALSE
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HideMenu = FALSE # true to auto-hide the menu bar on startup.
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[Debugger]
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TraceAll = TRUE
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TraceSquelch = TRUE
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TraceSplit = TRUE
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TabbedOutput = FALSE
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AutoUsage = TRUE
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AltMenuBehavior = FALSE
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DebugWin:Left = 860
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DebugWin:Top = 94
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DebugWin:Right = 556
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DebugWin:Bottom = 431
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HexWin:Left = 1384
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HexWin:Top = 510
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HexWin:Right = 493
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HexWin:Bottom = 431
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Dir:Logs = .\Logs # directory where Logs will be saved
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Key:TraceAll = Numpad *
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Mods:TraceAll = none
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Key:Trace = Numpad /
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Mods:Trace = none
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Key:Run = Unassigned
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Mods:Run = none
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Key:NextOp = Unassigned
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Mods:NextOp = none
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Key:StepInto = Unassigned
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Mods:StepInto = none
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Key:StepOver = Unassigned
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Mods:StepOver = none
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Key:StepOut = Unassigned
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Mods:StepOut = none
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Key:SkipOp = Unassigned
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Mods:SkipOp = none
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[Settings]
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FrameSkip = 200 # 200=automatic, 0=none, 1=skip every other, ...
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AutoMaxSkipFramesAtOnce = 1 # most frames to skip at once to maintain speed, don't set to more than 1 or 2 frames because the skipping algorithm isn't very smart
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TurboFrameSkip = 15 # how many frames to skip when in fast-forward mode
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AutoSaveDelay = 30
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SpeedHacks = OFF # on to skip emulating the CPU when it is not being used ... recommended OFF
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BlockInvalidVRAMAccess = TRUE
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SnapshotScreenshots = ON # on to save the screenshot in each snapshot, for loading-when-paused display
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MovieTruncateAtEnd = TRUE # true to truncate any leftover data in the movie file after the current frame when recording stops
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MovieNotifyIgnored = FALSE # true to display "(ignored)" in the frame counter when recording when the last frame of input was not used by the SNES (such as lag or loading frames)
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DisplayWatchedAddresses = TRUE
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WrongMovieStateProtection = ON # off to allow states to be loaded for recording from a different movie than they were made in
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MessageDisplayTime = 120 # display length of messages, in frames. set to 0 to disable all message text
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[Settings\Win]
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PauseWhenInactive = TRUE # true to pause Snes9x when it is not the active window
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CustomRomOpenDialog = TRUE # false to use standard Windows open dialog for the ROM open dialog
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ToggledTurbo = FALSE # true to allow fast-forward to stay on without holding the turbo button
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FrameAdvanceSkipsNonInput = FALSE # causes frame advance to fast-forward past frames where the game is definitely not checking input, such as during lag or loading time. EXPERIMENTAL
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SPC7110LoadMethod = 0 # for graphics packs: 0=load all into memory, 1=load nothing into memory, 2=load CacheSize at a time into memory
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SPC7110CacheSize = 5 # number of megabytes used if SPC7110LoadMethod = 2
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MovieDefaultClearSRAM = FALSE
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MovieDefaultStartFromReset = FALSE
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MovieDefaultReadOnly = TRUE
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CurrentSaveSlot = 0
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MaxRecentGames = 14 # max recent games to show in the recent games menu (must be <= 32)
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[Settings\Win\Files]
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Dir:Roms = Z:\home\greg\code\snes-ery # directory where the Open ROM dialog will start
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Dir:Screenshots = .\Screenshots # directory where screenshots will be saved
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Dir:Movies = .\Movies # the default directory for recorded movie (.smv) files
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Dir:SPCs = .\SPCs # directory where SPCs will be saved
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Dir:Savestates = .\Saves # directory where savestates will be created and loaded from
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Dir:SRAM = .\Saves # directory where battery saves will be created and loaded from
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Dir:Patches = .\Cheats # directory in which ROM patches (.ips files) and cheats (.cht files) will be looked for
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Dir:Bios = .\BIOS # directory where BIOS files (such as "BS-X.bios") will be located
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Dir:Lock = FALSE # true to prevent Snes9x from changing configured directories when you browse to a new location
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Rom:RecentGame1 = Z:\home\greg\code\snes-ery\tic_tac.smc
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Rom:RecentGame2 = Z:\home\greg\code\snes-ery\greenspace.smc
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Rom:RecentGame3 =
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Rom:RecentGame4 =
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Rom:RecentGame5 =
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Rom:RecentGame6 =
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Rom:RecentGame7 =
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Rom:RecentGame8 =
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Rom:RecentGame9 =
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Rom:RecentGame10 =
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Rom:RecentGame11 =
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Rom:RecentGame12 =
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Rom:RecentGame13 =
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Rom:RecentGame14 =
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Rom:RecentGame15 =
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Rom:RecentGame16 =
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Rom:RecentGame17 =
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Rom:RecentGame18 =
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Rom:RecentGame19 =
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Rom:RecentGame20 =
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Rom:RecentGame21 =
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Rom:RecentGame22 =
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Rom:RecentGame23 =
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Rom:RecentGame24 =
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Rom:RecentGame25 =
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Rom:RecentGame26 =
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Rom:RecentGame27 =
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Rom:RecentGame28 =
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Rom:RecentGame29 =
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Rom:RecentGame30 =
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Rom:RecentGame31 =
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Rom:RecentGame32 =
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Pack:StarOcean =
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Pack:FarEast =
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Pack:SFA2NTSC =
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Pack:SFA2PAL =
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Pack:Momotarou =
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Pack:SFZ2 =
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Pack:ShounenJump =
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Pack:SPL4 =
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Rom:MultiCartA =
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Rom:MultiCartB =
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[Controls]
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AllowLeftRight = FALSE # true to allow left+right and up+down
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[Controls\Win]
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Joypad1:Enabled = TRUE
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Joypad1:Up = Up
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Joypad1:Down = Down
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Joypad1:Left = Left
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Joypad1:Right = Right
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Joypad1:A = V
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Joypad1:B = C
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Joypad1:Y = X
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Joypad1:X = D
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Joypad1:L = A
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Joypad1:R = S
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Joypad1:Start = Space
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Joypad1:Select = Enter
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Joypad1:Left+Up = Unassigned
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Joypad1:Right+Up = Unassigned
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Joypad1:Right+Down = Unassigned
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Joypad1:Left+Down = Unassigned
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Joypad1Turbo:AutoFire = Unassigned
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Joypad1Turbo:AutoHold = Unassigned
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Joypad1Turbo:TempTurbo = Unassigned
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Joypad1Turbo:ClearAll = Unassigned
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Joypad2:Enabled = TRUE
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Joypad2:Up = I
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Joypad2:Down = K
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Joypad2:Left = J
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Joypad2:Right = L
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Joypad2:A = H
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Joypad2:B = G
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Joypad2:Y = F
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Joypad2:X = T
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Joypad2:L = Y
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Joypad2:R = U
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Joypad2:Start = P
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Joypad2:Select = O
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Joypad2:Left+Up = Unassigned
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Joypad2:Right+Up = Unassigned
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Joypad2:Right+Down = Unassigned
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Joypad2:Left+Down = Unassigned
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Joypad2Turbo:AutoFire = Unassigned
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Joypad2Turbo:AutoHold = Unassigned
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Joypad2Turbo:TempTurbo = Unassigned
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Joypad2Turbo:ClearAll = Unassigned
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Joypad3:Enabled = FALSE
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Joypad3:Up = Unassigned
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Joypad3:Down = Unassigned
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Joypad3:Left = Unassigned
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Joypad3:Right = Unassigned
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Joypad3:A = Unassigned
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Joypad3:B = Unassigned
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Joypad3:Y = Unassigned
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Joypad3:X = Unassigned
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Joypad3:L = Unassigned
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Joypad3:R = Unassigned
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Joypad3:Start = Unassigned
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Joypad3:Select = Unassigned
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Joypad3:Left+Up = Unassigned
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Joypad3:Right+Up = Unassigned
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Joypad3:Right+Down = Unassigned
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Joypad3:Left+Down = Unassigned
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Joypad3Turbo:AutoFire = Unassigned
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Joypad3Turbo:AutoHold = Unassigned
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Joypad3Turbo:TempTurbo = Unassigned
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Joypad3Turbo:ClearAll = Unassigned
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Joypad4:Enabled = FALSE
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Joypad4:Up = Unassigned
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Joypad4:Down = Unassigned
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Joypad4:Left = Unassigned
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Joypad4:Right = Unassigned
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Joypad4:A = Unassigned
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Joypad4:B = Unassigned
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Joypad4:Y = Unassigned
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Joypad4:X = Unassigned
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Joypad4:L = Unassigned
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Joypad4:R = Unassigned
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Joypad4:Start = Unassigned
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Joypad4:Select = Unassigned
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Joypad4:Left+Up = Unassigned
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Joypad4:Right+Up = Unassigned
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Joypad4:Right+Down = Unassigned
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Joypad4:Left+Down = Unassigned
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Joypad4Turbo:AutoFire = Unassigned
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Joypad4Turbo:AutoHold = Unassigned
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Joypad4Turbo:TempTurbo = Unassigned
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Joypad4Turbo:ClearAll = Unassigned
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Joypad5:Enabled = FALSE
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Joypad5:Up = Unassigned
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Joypad5:Down = Unassigned
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Joypad5:Left = Unassigned
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Joypad5:Right = Unassigned
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Joypad5:A = Unassigned
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Joypad5:B = Unassigned
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Joypad5:Y = Unassigned
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Joypad5:X = Unassigned
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Joypad5:L = Unassigned
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Joypad5:R = Unassigned
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Joypad5:Start = Unassigned
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Joypad5:Select = Unassigned
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Joypad5:Left+Up = Unassigned
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Joypad5:Right+Up = Unassigned
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Joypad5:Right+Down = Unassigned
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Joypad5:Left+Down = Unassigned
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Joypad5Turbo:AutoFire = Unassigned
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Joypad5Turbo:AutoHold = Unassigned
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Joypad5Turbo:TempTurbo = Unassigned
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Joypad5Turbo:ClearAll = Unassigned
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Joypad6:Enabled = FALSE
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Joypad6:Up = Unassigned
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Joypad6:Down = Unassigned
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Joypad6:Left = Unassigned
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Joypad6:Right = Unassigned
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Joypad6:A = Unassigned
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Joypad6:B = Unassigned
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Joypad6:Y = Unassigned
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Joypad6:X = Unassigned
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Joypad6:L = Unassigned
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Joypad6:R = Unassigned
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Joypad6:Start = Unassigned
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Joypad6:Select = Unassigned
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Joypad6:Left+Up = Unassigned
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Joypad6:Right+Up = Unassigned
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Joypad6:Right+Down = Unassigned
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Joypad6:Left+Down = Unassigned
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Joypad6Turbo:AutoFire = Unassigned
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Joypad6Turbo:AutoHold = Unassigned
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Joypad6Turbo:TempTurbo = Unassigned
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Joypad6Turbo:ClearAll = Unassigned
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Joypad7:Enabled = FALSE
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Joypad7:Up = Unassigned
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Joypad7:Down = Unassigned
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Joypad7:Left = Unassigned
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Joypad7:Right = Unassigned
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Joypad7:A = Unassigned
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Joypad7:B = Unassigned
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Joypad7:Y = Unassigned
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Joypad7:X = Unassigned
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Joypad7:L = Unassigned
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Joypad7:R = Unassigned
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Joypad7:Start = Unassigned
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Joypad7:Select = Unassigned
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Joypad7:Left+Up = Unassigned
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Joypad7:Right+Up = Unassigned
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Joypad7:Right+Down = Unassigned
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Joypad7:Left+Down = Unassigned
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Joypad7Turbo:AutoFire = Unassigned
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Joypad7Turbo:AutoHold = Unassigned
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Joypad7Turbo:TempTurbo = Unassigned
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Joypad7Turbo:ClearAll = Unassigned
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Joypad8:Enabled = FALSE
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Joypad8:Up = Unassigned
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Joypad8:Down = Unassigned
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Joypad8:Left = Unassigned
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Joypad8:Right = Unassigned
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Joypad8:A = Unassigned
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Joypad8:B = Unassigned
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Joypad8:Y = Unassigned
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Joypad8:X = Unassigned
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Joypad8:L = Unassigned
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Joypad8:R = Unassigned
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Joypad8:Start = Unassigned
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Joypad8:Select = Unassigned
|
||
|
Joypad8:Left+Up = Unassigned
|
||
|
Joypad8:Right+Up = Unassigned
|
||
|
Joypad8:Right+Down = Unassigned
|
||
|
Joypad8:Left+Down = Unassigned
|
||
|
Joypad8Turbo:AutoFire = Unassigned
|
||
|
Joypad8Turbo:AutoHold = Unassigned
|
||
|
Joypad8Turbo:TempTurbo = Unassigned
|
||
|
Joypad8Turbo:ClearAll = Unassigned
|
||
|
Joypad1Turbo:A = Unassigned
|
||
|
Joypad1Turbo:B = Unassigned
|
||
|
Joypad1Turbo:Y = Unassigned
|
||
|
Joypad1Turbo:X = Unassigned
|
||
|
Joypad1Turbo:L = Unassigned
|
||
|
Joypad1Turbo:R = Unassigned
|
||
|
Joypad1Turbo:Start = Unassigned
|
||
|
Joypad1Turbo:Select = Unassigned
|
||
|
Joypad2Turbo:A = Unassigned
|
||
|
Joypad2Turbo:B = Unassigned
|
||
|
Joypad2Turbo:Y = Unassigned
|
||
|
Joypad2Turbo:X = Unassigned
|
||
|
Joypad2Turbo:L = Unassigned
|
||
|
Joypad2Turbo:R = Unassigned
|
||
|
Joypad2Turbo:Start = Unassigned
|
||
|
Joypad2Turbo:Select = Unassigned
|
||
|
Joypad3Turbo:A = Unassigned
|
||
|
Joypad3Turbo:B = Unassigned
|
||
|
Joypad3Turbo:Y = Unassigned
|
||
|
Joypad3Turbo:X = Unassigned
|
||
|
Joypad3Turbo:L = Unassigned
|
||
|
Joypad3Turbo:R = Unassigned
|
||
|
Joypad3Turbo:Start = Unassigned
|
||
|
Joypad3Turbo:Select = Unassigned
|
||
|
Joypad4Turbo:A = Unassigned
|
||
|
Joypad4Turbo:B = Unassigned
|
||
|
Joypad4Turbo:Y = Unassigned
|
||
|
Joypad4Turbo:X = Unassigned
|
||
|
Joypad4Turbo:L = Unassigned
|
||
|
Joypad4Turbo:R = Unassigned
|
||
|
Joypad4Turbo:Start = Unassigned
|
||
|
Joypad4Turbo:Select = Unassigned
|
||
|
Joypad5Turbo:A = Unassigned
|
||
|
Joypad5Turbo:B = Unassigned
|
||
|
Joypad5Turbo:Y = Unassigned
|
||
|
Joypad5Turbo:X = Unassigned
|
||
|
Joypad5Turbo:L = Unassigned
|
||
|
Joypad5Turbo:R = Unassigned
|
||
|
Joypad5Turbo:Start = Unassigned
|
||
|
Joypad5Turbo:Select = Unassigned
|
||
|
Joypad6Turbo:A = Unassigned
|
||
|
Joypad6Turbo:B = Unassigned
|
||
|
Joypad6Turbo:Y = Unassigned
|
||
|
Joypad6Turbo:X = Unassigned
|
||
|
Joypad6Turbo:L = Unassigned
|
||
|
Joypad6Turbo:R = Unassigned
|
||
|
Joypad6Turbo:Start = Unassigned
|
||
|
Joypad6Turbo:Select = Unassigned
|
||
|
Joypad7Turbo:A = Unassigned
|
||
|
Joypad7Turbo:B = Unassigned
|
||
|
Joypad7Turbo:Y = Unassigned
|
||
|
Joypad7Turbo:X = Unassigned
|
||
|
Joypad7Turbo:L = Unassigned
|
||
|
Joypad7Turbo:R = Unassigned
|
||
|
Joypad7Turbo:Start = Unassigned
|
||
|
Joypad7Turbo:Select = Unassigned
|
||
|
Joypad8Turbo:A = Unassigned
|
||
|
Joypad8Turbo:B = Unassigned
|
||
|
Joypad8Turbo:Y = Unassigned
|
||
|
Joypad8Turbo:X = Unassigned
|
||
|
Joypad8Turbo:L = Unassigned
|
||
|
Joypad8Turbo:R = Unassigned
|
||
|
Joypad8Turbo:Start = Unassigned
|
||
|
Joypad8Turbo:Select = Unassigned
|
||
|
Joypads:Background = ON # on to detect game keypresses while window is inactive, if PauseWhenInactive = FALSE.
|
||
|
|
||
|
[Controls\Win\Hotkeys]
|
||
|
Handler:Joystick = ON # on to detect game controller buttons assigned to hotkeys. May impact performance.
|
||
|
Handler:Background = OFF # on to detect keyboard hotkeys when in the background. May impact performance and decrease responsiveness.
|
||
|
Key:SpeedUp = +
|
||
|
Mods:SpeedUp = none
|
||
|
Key:SpeedDown = -
|
||
|
Mods:SpeedDown = none
|
||
|
Key:Pause = Pause
|
||
|
Mods:Pause = none
|
||
|
Key:FrameAdvance = Backslash
|
||
|
Mods:FrameAdvance = none
|
||
|
Key:SkipUp = +
|
||
|
Mods:SkipUp = Shift
|
||
|
Key:SkipDown = -
|
||
|
Mods:SkipDown = Shift
|
||
|
Key:ScopeTurbo = `
|
||
|
Mods:ScopeTurbo = none
|
||
|
Key:ScopePause = /
|
||
|
Mods:ScopePause = none
|
||
|
Key:FrameCount = .
|
||
|
Mods:FrameCount = none
|
||
|
Key:ReadOnly = 8
|
||
|
Mods:ReadOnly = Shift
|
||
|
Key:FastForward = Tab
|
||
|
Mods:FastForward = none
|
||
|
Key:ShowPressed = ,
|
||
|
Mods:ShowPressed = none
|
||
|
Key:SaveSlot0 = F1
|
||
|
Mods:SaveSlot0 = Shift
|
||
|
Key:SaveSlot1 = F2
|
||
|
Mods:SaveSlot1 = Shift
|
||
|
Key:SaveSlot2 = F3
|
||
|
Mods:SaveSlot2 = Shift
|
||
|
Key:SaveSlot3 = F4
|
||
|
Mods:SaveSlot3 = Shift
|
||
|
Key:SaveSlot4 = F5
|
||
|
Mods:SaveSlot4 = Shift
|
||
|
Key:SaveSlot5 = F6
|
||
|
Mods:SaveSlot5 = Shift
|
||
|
Key:SaveSlot6 = F7
|
||
|
Mods:SaveSlot6 = Shift
|
||
|
Key:SaveSlot7 = F8
|
||
|
Mods:SaveSlot7 = Shift
|
||
|
Key:SaveSlot8 = F9
|
||
|
Mods:SaveSlot8 = Shift
|
||
|
Key:SaveSlot9 = F10
|
||
|
Mods:SaveSlot9 = Shift
|
||
|
Key:LoadSlot0 = F1
|
||
|
Mods:LoadSlot0 = none
|
||
|
Key:LoadSlot1 = F2
|
||
|
Mods:LoadSlot1 = none
|
||
|
Key:LoadSlot2 = F3
|
||
|
Mods:LoadSlot2 = none
|
||
|
Key:LoadSlot3 = F4
|
||
|
Mods:LoadSlot3 = none
|
||
|
Key:LoadSlot4 = F5
|
||
|
Mods:LoadSlot4 = none
|
||
|
Key:LoadSlot5 = F6
|
||
|
Mods:LoadSlot5 = none
|
||
|
Key:LoadSlot6 = F7
|
||
|
Mods:LoadSlot6 = none
|
||
|
Key:LoadSlot7 = F8
|
||
|
Mods:LoadSlot7 = none
|
||
|
Key:LoadSlot8 = F9
|
||
|
Mods:LoadSlot8 = none
|
||
|
Key:LoadSlot9 = F10
|
||
|
Mods:LoadSlot9 = none
|
||
|
Key:SelectSlot0 = Unassigned
|
||
|
Mods:SelectSlot0 = none
|
||
|
Key:SelectSlot1 = Unassigned
|
||
|
Mods:SelectSlot1 = none
|
||
|
Key:SelectSlot2 = Unassigned
|
||
|
Mods:SelectSlot2 = none
|
||
|
Key:SelectSlot3 = Unassigned
|
||
|
Mods:SelectSlot3 = none
|
||
|
Key:SelectSlot4 = Unassigned
|
||
|
Mods:SelectSlot4 = none
|
||
|
Key:SelectSlot5 = Unassigned
|
||
|
Mods:SelectSlot5 = none
|
||
|
Key:SelectSlot6 = Unassigned
|
||
|
Mods:SelectSlot6 = none
|
||
|
Key:SelectSlot7 = Unassigned
|
||
|
Mods:SelectSlot7 = none
|
||
|
Key:SelectSlot8 = Unassigned
|
||
|
Mods:SelectSlot8 = none
|
||
|
Key:SelectSlot9 = Unassigned
|
||
|
Mods:SelectSlot9 = none
|
||
|
Key:SaveScreenShot = F12
|
||
|
Mods:SaveScreenShot = none
|
||
|
Key:SlotPlus = Unassigned
|
||
|
Mods:SlotPlus = none
|
||
|
Key:SlotMinus = Unassigned
|
||
|
Mods:SlotMinus = none
|
||
|
Key:SlotSave = Unassigned
|
||
|
Mods:SlotSave = none
|
||
|
Key:SlotLoad = Unassigned
|
||
|
Mods:SlotLoad = none
|
||
|
Key:BGL1 = 1
|
||
|
Mods:BGL1 = none
|
||
|
Key:BGL2 = 2
|
||
|
Mods:BGL2 = none
|
||
|
Key:BGL3 = 3
|
||
|
Mods:BGL3 = none
|
||
|
Key:BGL4 = 4
|
||
|
Mods:BGL4 = none
|
||
|
Key:BGL5 = 5
|
||
|
Mods:BGL5 = none
|
||
|
Key:ClippingWindows = 8
|
||
|
Mods:ClippingWindows = none
|
||
|
Key:Transparency = 9
|
||
|
Mods:Transparency = none
|
||
|
Key:HDMA = 0
|
||
|
Mods:HDMA = none
|
||
|
Key:GLCube = 6
|
||
|
Mods:GLCube = Shift
|
||
|
Key:JoypadSwap = 6
|
||
|
Mods:JoypadSwap = none
|
||
|
Key:SwitchControllers = 7
|
||
|
Mods:SwitchControllers = none
|
||
|
Key:ResetGame = R
|
||
|
Mods:ResetGame = Ctrl Shift
|
||
|
Key:ToggleCheats = Unassigned
|
||
|
Mods:ToggleCheats = none
|
||
|
Key:TurboA = PgDn
|
||
|
Mods:TurboA = Shift
|
||
|
Key:TurboB = End
|
||
|
Mods:TurboB = Shift
|
||
|
Key:TurboY = Home
|
||
|
Mods:TurboY = Shift
|
||
|
Key:TurboX = PgUp
|
||
|
Mods:TurboX = Shift
|
||
|
Key:TurboL = Insert
|
||
|
Mods:TurboL = Shift
|
||
|
Key:TurboR = Delete
|
||
|
Mods:TurboR = Shift
|
||
|
Key:TurboStart = Unassigned
|
||
|
Mods:TurboStart = none
|
||
|
Key:TurboSelect = Unassigned
|
||
|
Mods:TurboSelect = none
|
||
|
Key:TurboUp = Unassigned
|
||
|
Mods:TurboUp = none
|
||
|
Key:TurboDown = Unassigned
|
||
|
Mods:TurboDown = none
|
||
|
Key:TurboLeft = Unassigned
|
||
|
Mods:TurboLeft = none
|
||
|
Key:TurboRight = Unassigned
|
||
|
Mods:TurboRight = none
|