mask blank as arg
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fa3bbfff58
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18
src/lib.rs
18
src/lib.rs
@ -12,9 +12,13 @@ const VERSION: &str = "2.0.0";
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extern "C" {
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fn nmseffect_set_clearscr(_: c_int) -> c_void;
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fn nmseffect_exec(input: *const c_char, len: c_int, autodecrypt_c: c_int) -> c_char;
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fn nmseffect_exec(
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input: *const c_char,
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len: c_int,
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autodecrypt_c: c_int,
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maskblank_c: c_int,
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) -> c_char;
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static mut foregroundColor: c_int;
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static mut maskBlank: c_int;
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}
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///Sleep for the number of milliseconds indicated by argument
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@ -61,13 +65,7 @@ pub extern "C" fn rust_main() {
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foregroundColor = n;
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}
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}
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unsafe {
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if args.mask_blanks {
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maskBlank = 1;
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} else {
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maskBlank = 0;
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}
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}
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let maskblank_c = if args.mask_blanks { 1 } else { 0 };
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if args.clear_screen {
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unsafe {
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@ -85,7 +83,7 @@ pub extern "C" fn rust_main() {
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let output_cstring = CString::new(output).unwrap();
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let ptr = output_cstring.as_ptr();
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let len = output_cstring.as_bytes().len();
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let _r = unsafe { nmseffect_exec(ptr, len as i32, autodecrypt_c) };
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let _r = unsafe { nmseffect_exec(ptr, len as i32, autodecrypt_c, maskblank_c) };
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}
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fn get_input(prompt: &str) -> String {
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@ -32,7 +32,6 @@
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#define REVEAL_LOOP_SPEED 50 // miliseconds between each reveal loop
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// Behavior settings
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int maskBlank = 0; // Mask blank spaces
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const int colorOn = 1; // Terminal color flag - nothing actually sets this to be false ever
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// Character attribute structure, linked list. Keeps track of every
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@ -54,7 +53,7 @@ extern void nmseffect_sleep(int);
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* string that is provided as an argument. It returns the last character
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* pressed by the user.
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*/
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char nmseffect_exec(unsigned char *string, int string_len, int autoDecrypt) {
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char nmseffect_exec(unsigned char *string, int string_len, int autoDecrypt, int maskBlank) {
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struct charAttr *list_pointer = NULL;
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struct charAttr *list_head = NULL;
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struct charAttr *list_temp = NULL;
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@ -9,7 +9,7 @@
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#define NMSEFFECT_H 1
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// Function prototypes
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char nmseffect_exec(unsigned char *, int string_len, int autoDecrypt);
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char nmseffect_exec(unsigned char *, int string_len, int autoDecrypt, int maskblank);
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void nmseffect_set_returnopts(char *);
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void nmseffect_set_clearscr(int);
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void nmseffect_use_color(int);
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