nmsprintBuffer doesn't need to be a global.
modified: src/nms.h
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@ -32,7 +32,6 @@ struct winpos {
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};
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// Globals
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static char nmsprintBuffer[10000];
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static char *display = NULL;
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// Function prototypes
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@ -52,6 +51,8 @@ char getMaskChar(void);
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* const char *format - printf-style format string
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*/
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void nmsprintf(const char *format, ...) {
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char nmsprintBuffer[10000];
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va_list argp;
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va_start(argp, format);
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vsprintf(nmsprintBuffer, format, argp);
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