diff --git a/src/main.c b/src/main.c index 15d0996..fdc8d38 100644 --- a/src/main.c +++ b/src/main.c @@ -19,7 +19,7 @@ int main(void) { args.src = input; // Display characters - nmsexec(&args); + nms_exec(&args); // Don't forget to free the allocated memory! free(input); diff --git a/src/nms.c b/src/nms.c index d059351..d60e222 100644 --- a/src/nms.c +++ b/src/nms.c @@ -41,20 +41,13 @@ struct winpos { char getMaskChar(void); /* - * void nmsexec(char *) + * void nms_exec(NmsArgs *) * * DESCR: - * Displays the characters stored in the / char * / parameter. - * - * ARGS: - * char *src - characters to display - * char *returnOptions - user must press key in one of the characters contained in this array - * before execution will continue after /char *src/ is revealed. All - * other keyboard selections will be ignored. Most commonly used when - * displaying a menu. + * Coming Soon... * */ -char nmsexec(NmsArgs *args) { +char nms_exec(NmsArgs *args) { struct winpos *list_pointer = NULL; struct winpos *start; // Always points to start of list struct winpos *temp; // Used for free()ing the list diff --git a/src/nms.h b/src/nms.h index 1bd70f2..d3bede3 100644 --- a/src/nms.h +++ b/src/nms.h @@ -13,6 +13,6 @@ typedef struct { // Function prototypes // Display the characters stored in the display queue -char nmsexec(NmsArgs *); +char nms_exec(NmsArgs *); #endif diff --git a/src/sneakers.c b/src/sneakers.c index c91c267..ed819e6 100644 --- a/src/sneakers.c +++ b/src/sneakers.c @@ -161,7 +161,7 @@ int main(void) { args.input_cursor_x = ((termCols - strlen(foot2Center)) / 2) + 1; // Display characters - input = nmsexec(&args); + input = nms_exec(&args); switch (input) { case '1':