More documentation updates

modified:   README.md
	modified:   src/nms.h
This commit is contained in:
Brian Barto 2016-04-25 17:18:43 -04:00
parent 5f63653ff3
commit 05e9b68f0e
2 changed files with 30 additions and 3 deletions

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@ -66,8 +66,35 @@ Add nms.c to your source file list when compiling:
```
gcc nms.c myprog.c -o myprog
```
You only need to call one function from inside your program to create this effect. It is defined as
such:
```
char nms_exec(NmsArgs *);
```
This function only takes one argument: a pointer to a structure containing 5 members. One of these
members is a character pointer to a string on which you want to perform this effect. The other
members are explained below.
First, declare the structure like so (substitute 'args' with whatever name you desire):
```
NmsArgs args = INIT_NMSARGS;
```
The defined name INIT_NMSARGS represents a default set of values for all 5 members. This way, you can
ignore the members you don't want to use and only program for those that you do. Below is the
definition for the NmsArgs structure:
```
typedef struct {
char *src;
char *return_opts;
int input_cursor_x;
int input_cursor_y;
bool show_cursor;
} NmsArgs;
```
* `char *src` should contain a pointer to the string of character you wish to perform the effect on. This is the only member that you need to set prior to calling `nms_exec()`.
* `char *return_opts` shuold contain a string of characters, of which one is required by the user to press before nms_exec will return execution back to the calling function. Only use this if the user must choose an option from a menu that is presented after the text "descrypts". See the included program 'sneakers' as an example.
* int input_cursor_x and int input_cursor_y - These should contain the x/y coordinates for the cursor if you wish it to be places at a specific location on screen after the text "decrypts".
* bool show_cursor - set to `true` if you want the cursor to be visible during the text decryption effect.
License
-------

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@ -3,8 +3,10 @@
#include <stdbool.h>
// Default arguments for nms_exec()
#define INIT_NMSARGS { NULL, NULL, -1, -1, false }
// Argument structure for nms_exec()
typedef struct {
char *src;
char *return_opts;
@ -13,8 +15,6 @@ typedef struct {
bool show_cursor;
} NmsArgs;
// Function prototypes
// Display the characters stored in the display queue
char nms_exec(NmsArgs *);