use ::prelude::*; pub struct Platform; pub trait PlatformInterface { /// Construct a command equivelant to running the script at `path` with the /// shebang line `shebang` fn make_shebang_command(path: &Path, command: &str, argument: Option<&str>) -> process::Command; /// Set the execute permission on the file pointed to by `path` fn set_execute_permission(path: &Path) -> Result<(), io::Error>; /// Extract the signal from a process exit status, if it was terminated by a signal fn signal_from_exit_status(exit_status: process::ExitStatus) -> Option; } #[cfg(unix)] impl PlatformInterface for Platform { fn make_shebang_command(path: &Path, _command: &str, _argument: Option<&str>) -> process::Command { // shebang scripts can be executed directly on unix process::Command::new(path) } fn set_execute_permission(path: &Path) -> Result<(), io::Error> { use std::os::unix::fs::PermissionsExt; // get current permissions let mut permissions = fs::metadata(&path)?.permissions(); // set the execute bit let current_mode = permissions.mode(); permissions.set_mode(current_mode | 0o100); // set the new permissions fs::set_permissions(&path, permissions) } fn signal_from_exit_status(exit_status: process::ExitStatus) -> Option { use std::os::unix::process::ExitStatusExt; exit_status.signal() } } #[cfg(windows)] impl PlatformInterface for Platform { fn make_shebang_command(path: &Path, command: &str, argument: Option<&str>) -> process::Command { let mut cmd = match env::var_os("EXEPATH") { Some(exepath) => { // On MinGW, `EXEPATH` is the root of the installation. Use it to // construct a full windows path to the binary in the shebang line. let mut translated_command = PathBuf::from(exepath); for part in command.split("/") { translated_command.push(part); } process::Command::new(translated_command) } None => { // We're not on MinGW >_< The path in the shebang might be a windows // path, in which case it'll work, so just use it and hope for the best. process::Command::new(command) } }; if let Some(argument) = argument { cmd.arg(argument); } cmd.arg(path); cmd } fn set_execute_permission(_path: &Path) -> Result<(), io::Error> { // it is not necessary to set an execute permission on a script on windows, // so this is a nop Ok(()) } fn signal_from_exit_status(_exit_status: process::ExitStatus) -> Option { // The rust standard library does not expose a way to extract a signal // from a windows process exit status, so just return None None } }