More work
This commit is contained in:
parent
bbd9b3d9e6
commit
f4e6862113
@ -14,18 +14,6 @@ const center = { x: canvas.width / 2, y: canvas.height /2 };
|
||||
console.log(center);
|
||||
|
||||
function random(min, max) {
|
||||
/*
|
||||
if ( isArray( min ) ) {
|
||||
return min[ ~~( M.random() * min.length ) ];
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
if (!isNumber( max )) {
|
||||
max = min || 1, min = 0;
|
||||
}
|
||||
*/
|
||||
|
||||
return min + Math.random() * ( max - min );
|
||||
}
|
||||
|
||||
@ -41,6 +29,9 @@ const options = {
|
||||
scale: 1.0,
|
||||
radius: 300,
|
||||
fadeout: 10,
|
||||
centerLight: true,
|
||||
lightAlpha: 5,
|
||||
perfectRed: false,
|
||||
};
|
||||
|
||||
const Orb = function(x, y) {
|
||||
@ -64,38 +55,52 @@ Orb.prototype.update = function() {
|
||||
this.y = this.radius * Math.sin( this.angle );
|
||||
};
|
||||
|
||||
Orb.prototype.render = function() {
|
||||
Orb.prototype.render = function(timestamp) {
|
||||
this.update();
|
||||
|
||||
//const radius = ( opt.jitterRadius === 0 ) ? this.radius : this.radius + random( -opt.jitterRadius, opt.jitterRadius );
|
||||
//radius = ( opt.jitterRadius != 0 && radius < 0 ) ? 0.001 : radius;
|
||||
const radius = this.radius;
|
||||
|
||||
// perfect-red
|
||||
const style = "hsl(0, 100%, 50%)";
|
||||
//sketch.strokeStyle = 'hsla( ' + ( ( this.angle + 90 ) / ( PI / 180 ) + random( -opt.jitterHue, opt.jitterHue ) ) + ', 100%, 50%, ' + ( opt.orbitalAlpha / 100 ) + ' )';
|
||||
// perfect-red = 0
|
||||
const offset = timestamp / options.speed;
|
||||
const hueAngle = (this.angle + 90) / (Math.PI / 180) + offset;
|
||||
let style;
|
||||
if (options.perfectRed) {
|
||||
style = `hsl(0, 100%, 50%)`;
|
||||
} else {
|
||||
style = `hsl(${hueAngle}, 100%, 50%)`;
|
||||
}
|
||||
|
||||
ctx.strokeStyle = style;
|
||||
ctx.lineWidth = this.size;
|
||||
ctx.beginPath();
|
||||
ctx.arc(0, 0, radius, this.lastAngle, this.angle + 0.001, false);
|
||||
|
||||
const increment = 0.001;
|
||||
let start;
|
||||
let end;
|
||||
if (options.speed >= 0) {
|
||||
start = this.lastAngle;
|
||||
end = this.angle + increment;
|
||||
} else {
|
||||
end = this.lastAngle;
|
||||
start = this.angle + increment;
|
||||
}
|
||||
ctx.arc(0, 0, radius, start, end, false);
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
|
||||
if (options.centerLight) {
|
||||
|
||||
/*
|
||||
sketch.lineWidth = this.size;
|
||||
sketch.beginPath();
|
||||
if(opt.speed >= 0){
|
||||
sketch.arc( 0, 0, radius, this.lastAngle, this.angle + 0.001, false );
|
||||
} else {
|
||||
sketch.arc( 0, 0, radius, this.angle, this.lastAngle + 0.001, false );
|
||||
};
|
||||
sketch.stroke();
|
||||
sketch.closePath();
|
||||
*/
|
||||
const alpha = options.lightAlpha / 100;
|
||||
const style = `hsla(${hueAngle}, 100%, 70%, ${alpha}`;
|
||||
ctx.lineWidth = .5;
|
||||
ctx.strokeStyle = style;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo( 0, 0 );
|
||||
ctx.lineTo( this.x, this.y );
|
||||
ctx.stroke();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
const createOrb = (x, y) => {
|
||||
console.log(`Creating orb ${x}, ${y}`);
|
||||
state.orbs.push(new Orb(x, y));
|
||||
@ -121,7 +126,6 @@ const clear = () => {
|
||||
ctx.globalCompositeOperation = 'lighter';
|
||||
}
|
||||
|
||||
|
||||
const controls = new dat.GUI( { autoPlace: false } )
|
||||
|
||||
const container = document.querySelector("#controlPanel");
|
||||
@ -130,6 +134,9 @@ controls.add(state, "total" ).name( "Total Placed" ).listen();
|
||||
controls.add(options, "speed" ).min(-300).max(300).step(10).name("Speed");
|
||||
controls.add(options, "scale" ).min(0.5).max(5).step(0.1).name("Scale");
|
||||
controls.add(options, "fadeout").min(0).max(100).step(1).name("Fadeout (/100)");
|
||||
controls.add(options, "centerLight" ).name("Toggle Light");
|
||||
controls.add(options, "lightAlpha" ).min(0).max(100).step(1).name("Light Alpha");
|
||||
controls.add(options, "perfectRed").name("Perfect Red");
|
||||
|
||||
container.appendChild(controls.domElement);
|
||||
|
||||
@ -142,11 +149,10 @@ const loop = (timestamp) => {
|
||||
ctx.translate(center.x, center.y);
|
||||
ctx.scale(scale, scale);
|
||||
state.orbs.forEach((orb) => {
|
||||
orb.render();
|
||||
orb.render(timestamp);
|
||||
});
|
||||
ctx.restore();
|
||||
};
|
||||
|
||||
setup();
|
||||
loop();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user