Files
NNG/lakefile.lean
Jon Eugster 2604c89284 big refactor
2023-05-15 15:12:35 +02:00

31 lines
879 B
Lean4

import Lake
open Lake DSL
def LocalGameServer : Dependency := {
name := `GameServer
src := Source.path "../lean4game/server"
}
def RemoteGameServer : Dependency := {
name := `GameServer
src := Source.git "https://github.com/leanprover-community/lean4game.git" "main" "server"
}
/- Choose dependency depending on the environment variable NODE_ENV -/
open Lean in
#eval (do
let gameServerName :=
if ( IO.getEnv "NODE_ENV") == some "development" then ``LocalGameServer else ``RemoteGameServer
modifyEnv (fun env => Lake.packageDepAttr.ext.addEntry env gameServerName)
: Elab.Command.CommandElabM Unit)
require std from git
"https://github.com/leanprover/std4" @ "44a92d84c31a88b9af9329a441890ad449d8cd5f"
package Game where
moreLeanArgs := #["-Dtactic.hygienic=false"]
moreServerArgs := #["-Dtactic.hygienic=false"]
@[default_target]
lean_lib Game