import Lake open Lake DSL def LocalGameServer : Dependency := { name := `GameServer src := Source.path "../lean4game/server" } def RemoteGameServer : Dependency := { name := `GameServer src := Source.git "https://github.com/leanprover-community/lean4game.git" "c50517b5e6d411d1b7947df8505326b8d70fcb5b" "server" } /- Choose dependency depending on the environment variable NODE_ENV -/ open Lean in #eval (do let gameServerName := if (← IO.getEnv "NODE_ENV") == some "development" then ``LocalGameServer else ``RemoteGameServer modifyEnv (fun env => Lake.packageDepAttr.ext.addEntry env gameServerName) : Elab.Command.CommandElabM Unit) -- require mathlib from git -- "https://github.com/leanprover-community/mathlib4" @ "88e129706828e01b7622d6635af1ca6667e25bac" -- `Game` fix: require mathlib from git "https://github.com/leanprover-community/mathlib4" @ "7d308680dc444730e84a86c72357ad9a7aea9c4b" package Game where moreLeanArgs := #["-Dtactic.hygienic=false", "--quiet"] moreServerArgs := #["-Dtactic.hygienic=false", "--quiet"] weakLeanArgs := #["--quiet"] @[default_target] lean_lib Game